· 1.02D的Gsloader.gsl代碼
#MaxLimit Fix By FeN$x In Name Of All CzF Team
Address=0x0045F11D:0x7E:0xEB
#去掉限制
Address=0x0045F112:0xA1:0xE9
Address=0x0045F113:0x14:0xFB
Address=0x0045F114:0x4F:0xB9
Address=0x0045F115:0xEC:0x07
Address=0x0045F116:0x05:0x00
Address=0x004DAB12:0x00:0xA1
Address=0x004DAB13:0x00:0x14
Address=0x004DAB14:0x00:0x4F
Address=0x004DAB15:0x00:0xEC
Address=0x004DAB16:0x00:0x05
Address=0x004DAB17:0x00:0xC7
Address=0x004DAB18:0x00:0x05
Address=0x004DAB19:0x00:0xE8
Address=0x004DAB1A:0x00:0x33
Address=0x004DAB1B:0x00:0x51
Address=0x004DAB1D:0x00:0xF4 //修改這裡為新的限制
Address=0x004DAB1E:0x00:0x01 //這裡是修改的第二個字節,完整的是 = 1F4
Address=0x004DAB21:0x00:0xE9
Address=0x004DAB22:0x00:0xF1
Address=0x004DAB23:0x00:0x45
Address=0x004DAB24:0x00:0xF8
Address=0x004DAB25:0x00:0xFF
#去掉信息欄
Address=0x0047077E:0x75:0x74
#去掉打開FMG網站
Address=0x3000AB24:0x6A:0x90
Address=0x3000AB25:0x05:0x90
Address=0x3000AB26:0x33:0x90
Address=0x3000AB27:0xC0:0x90
Address=0x3000AB28:0x50:0x90
Address=0x3000AB29:0x50:0x90
Address=0x3000AB2A:0x68:0x90
Address=0x3000AB2B:0x60:0x90
Address=0x3000AB2C:0x1D:0x90
Address=0x3000AB2D:0x0A:0x90
Address=0x3000AB2E:0x30:0x90
Address=0x3000AB2F:0x68:0x90
Address=0x3000AB30:0x54:0x90
Address=0x3000AB31:0x1D:0x90
Address=0x3000AB32:0x0A:0x90
Address=0x3000AB33:0x30:0x90
Address=0x3000AB34:0x50:0x90
Address=0x3000AB35:0xFF:0x90
Address=0x3000AB36:0x15:0x90
Address=0x3000AB37:0x20:0x90
Address=0x3000AB38:0xE2:0x90
Address=0x3000AB39:0x03:0x90
Address=0x3000AB3A:0x30:0x90
#法師守護修改
#Miss率 默認的是 13/10
Address=0x00458797:0x0D:0x0A
#敏捷/X 默認的是 1000/80
Address=0x0045877A:0xE8:0x50
Address=0x0045877B:0x03:0x00
#智力/X 默認的是 1800/200
Address=0x0045878E:0x08:0xc8
Address=0x0045878F:0x07:0x00
#持續時間 =時間1+智力/X
#時間1 默認的是33/60
Address=0x004587B5:0x21:0x3C
#智力/X 默認的是533/40
Address=0x004587AD:0x15:0x28
Address=0x004587AE:0x02:0x00
#變身戒指
Address=0x00458C9B:0x02:0xad //修改變身戒指
Address=0x00458CA4:0x07:0x07 //修改變身戒指
Address=0x00458CAD:0x0E:0x0E //修改變身戒指
Address=0x00458CB6:0x08:0x08 //修改變身戒指
Address=0x00458CBf:0x09:0x09 //修改變身戒指
Address=0x00458CC8:0x29:0x29 //修改變身戒指
#守衛說話 這裡只修改了前兩個字
Address=0x00509058:0xC6:0xC0
Address=0x00509059:0xE6:0xCB
Address=0x0050905A:0xBC:0xC2
Address=0x0050905B:0xA3:0xFE
#弓手召喚獸修改 第一行是怪物編號 第二行是需要智力 第三行是智力的第二個字節
替換前5種只能用代碼小於80的怪
#小哥布林
Address=0x00457E40:0x1A:0x1A
Address=0x0043AE33:0x1E:0x1E
#石巨人
Address=0x00457E71:0x20:0x20
Address=0x0043AE4F:0x3C:0x3C
#暗殺者
Address=0x00457EA2:0x15:0x15
Address=0x0043AE6B:0x5A:0x5A
#雪人王
Address=0x00457ED3:0x14:0x14
Address=0x0043AE87:0x82:0x82
#暗黑騎士
Address=0x00457F04:0x0A:0x0A
Address=0x0043AEA3:0xAA:0xAA
#守護巴裡獸
Address=0x00457F35:0x96:0x96
Address=0x0043AEBF:0xD2:0xD2
Address=0x0043AEC0:0x00:0x00
#黃金鬥士
Address=0x00457F66:0x97:0xc5
Address=0x0043AEDB:0x2C:0x98
Address=0x0043AEDC:0x01:0x3a
#物品掉落消失時間
Address=0x004454CC:0xB0:0xB0
Address=0x004454CD:0x00:0x00
#法師初始點數
Address=0x0045941B:0x1E:0x1E //初始智力
Address=0x0045941D:0x0F:0x0F //初始體力
Address=0x0045941F:0x12:0x12 //初始敏捷
Address=0x00459421:0x12:0x12 //初始力量
#劍士初始點數
Address=0x0045944B:0x0A:0x0A //初始智力
Address=0x0045944D:0x19:0x19 //初始體力
Address=0x0045944F:0x14:0x14 //初始敏捷
Address=0x00459451:0x1C:0x1C //初始力量
#弓手初始點數
Address=0x0045947B:0x0F:0x0F //初始智力
Address=0x0045947D:0x14:0x14 //初始體力
Address=0x0045947F:0x19:0x19 //初始敏捷
Address=0x00459481:0x16:0x16 //初始力量
#魔劍士初始點數
Address=0x004594AB:0x1A:0x1A //初始智力
Address=0x004594AD:0x1A:0x1A //初始體力
Address=0x004594AF:0x1A:0x1A //初始敏捷
Address=0x004594B1:0x1A:0x1A //初始力量
#聖導初始點數,可能修改無效,但在GS確實有這個彙編
Address=0x004594DB:0x0F:0x0F //初始智力
Address=0x004594DD:0x14:0x14 //初始體力
Address=0x004594DF:0x14:0x14 //初始敏捷
Address=0x004594E1:0x1A:0x1A //初始力量
#法師一點體力兩點血 原來就是一點體力兩點血改為803f是一點血
Address=0x00459404:0x00:0x00
Address=0x00459405:0x40:0x40
#組隊級別上限 默認的是130
Address=0x0041ECCD:0x82:0x82
Address=0x0041EED8:0x82:0x82
Address=0x0041EDB0:0x82:0x82
#火龍王襲擊
#怪物編號
Address=0x004340FE:0x2C:0x2C
Address=0x00409636:0x2C:0x2C
#掉物品 第一個是物品大類 第二個是物品序號
Address=0x0040979B:0x10:0x10
Address=0x0040979D:0x0E:0x0E
#掉物品 第一個是物品大類 第二個是物品序號
Address=0x00409735:0x0F:0x0F
Address=0x00409737:0x0C:0x0C
#掉錢堆數
Address=0x00409693:0x06:0x06
#Change The Blood Castle AngelDrop Reward 血堡過關獎勵
# first code ---> item serial
# second code ---> item type
Address=0x0049B1F9:0x0F:0x0F
Address=0x0049B1FB:0x0C:0x0C
#New Limit of EventItembag 這我不懂,有人能跟我說嗎
Address=0x00439C70:0x63:0x70
#New Limit of MonsterSetbase 刷怪上限修改
#With working 4200 monstersetbase limitation bypass
Address=0x0040D3EB:0x10:0x20
Address=0x0040D59C:0x10:0x20
#No Terrain NOP, less resources used 一樣不懂
Address=0x0048A322:0x90:0xE9
Address=0x0048A323:0x90:0x30
Address=0x0048A324:0x90:0x03
Address=0x0048A325:0x90:0x00
Address=0x0048A326:0x90:0x00
#Golden Mobs
Address=0x0043591E:0x4F:0x4F //Golden Dragon, 4F HEX->DEC = 79
Address=0x00435183:0x4E:0x4E //Golden Goblin, 4E HEX->DEC = 78
Address=0x00435415:0x35:0x35 //Golden Taikan, 35 HEX->DEC = 53
Address=0x00435D35:0x50:0x50 //Golden Lizard, 50 HEX->DEC = 80
Address=0x00436205:0x52:0x52 //Golden Tantallos, 52 HEX->DEC = 82
Address=0x00435615:0x36:0x36 //Soilder, 36 HEX->DEC = 54
Address=0x00436445:0x53:0x53 //Golden Wheel, 53 HEX->DEC = 83
Check Monster.txt :
4F = 79 1 "Golden Dragon"
4E = 78 1 "Golden Goblin"
35 = 53 1 "Golden Taikan"
50 = 80 1 "Golden Lizard"
52 = 82 1 "Golden Tant"
36 = 54 1 "Soldier"
53 = 83 1 "Golden Wheel"
Now you can change the order of the golden mobs and can make than all maps spawn just one golden type xD
# MaxLimit Fix
Address=0x0045F11D:0x7E:0xEB
#----- 2代翼合成率 -----
# starting sucess ---> 99%
#Address=0x0044a27a:0x5a:0x01
# maximum sucess ---> 100%
#Address=0x0044a286:0x5a:0x64
English:以下這些還沒研究是改啥
# The guard spoke here only to revise the first two characters
Address=0x00509058:0xC6:0xC0
Address=0x00509059:0xE6:0xCB
Address=0x0050905A:0xBC:0xC2
Address=0x0050905B:0xA3:0xFE
# The bowman summons the beast to revise the first line is the monster serial number second line is needs the
#intelligence third line is before the intelligence second byte replace 5 kinds only can use the code to be smaller
than #80 strange
# Little elder brother Breene
Address=0x00457E40:0x1A:0x1A
Address=0x0043AE33:0x1E:0x1E
# Stone giant
Address=0x00457E71:0x20:0x20
Address=0x0043AE4F:0x3C:0x3C
# Assassinating
Address=0x00457EA2:0x15:0x15
Address=0x0043AE6B:0x5A:0x5A
# Snowman king
Address=0x00457ED3:0x14:0x14
Address=0x0043AE87:0x82:0x82
# Dark black knight
Address=0x00457F04:0x0A:0x0A
Address=0x0043AEA3:0xAA:0xAA
# Protects the Bary beast
Address=0x00457F35:0x96:0x96
Address=0x0043AEBF:0xD2:0xD2
Address=0x0043AEC0:0x00:0x00
# Gold warrior
Address=0x00457F66:0x97:0x97
Address=0x0043AEDB:0x2C:0x2C
Address=0x0043AEDC:0x01:0x01
# Master physical strength two blood are originally physical strength two blood change 803f are a blood
Address=0x00459404:0x00:0x00
Address=0x00459405:0x40:0x40
# The master protects the revision
# Miss rate tacitly approves is 13
Address=0x00458797:0x0D:0x0D
# Agile/X tacitly approves is 1000
Address=0x0045877A:0xE8:0xE8
Address=0x0045877B:0x03:0x03
# Intelligence/X tacitly approves is 1800
Address=0x0045878E:0x08:0x08
Address=0x0045878F:0x07:0x07
# Duration = time 1+ intelligence/X
# The time 1 tacitly approves is 33
Address=0x004587B5:0x21:0x21
# Intelligence/X tacitly approves is 533
Address=0x004587AD:0x15:0x15
Address=0x004587AE:0x02:0x02
# Forms a team the rank upper limit to tacitly approve is 130
Address=0x0041ECCD:0x82:0x82
Address=0x0041EED8:0x82:0x82
Address=0x0041EDB0:0x82:0x82
# Fire Dragon King attack
# Monster serial number
Address=0x004340FE:0x2C:0x2C
Address=0x00409636:0x2C:0x2C
# Falls goods first is goods big kind of second is the goods serial number
Address=0x0040979B:0x10:0x10
Address=0x0040979D:0x0E:0x0E
# Falls goods first is goods big kind of second is the goods serial number
Address=0x00409735:0x0F:0x0F
Address=0x00409737:0x0C:0x0C
# Falls Qian Duishu
Address=0x00409693:0x06:0x06
Address=0x0045F11D:0x7E:0xEB
#去掉限制
Address=0x0045F112:0xA1:0xE9
Address=0x0045F113:0x14:0xFB
Address=0x0045F114:0x4F:0xB9
Address=0x0045F115:0xEC:0x07
Address=0x0045F116:0x05:0x00
Address=0x004DAB12:0x00:0xA1
Address=0x004DAB13:0x00:0x14
Address=0x004DAB14:0x00:0x4F
Address=0x004DAB15:0x00:0xEC
Address=0x004DAB16:0x00:0x05
Address=0x004DAB17:0x00:0xC7
Address=0x004DAB18:0x00:0x05
Address=0x004DAB19:0x00:0xE8
Address=0x004DAB1A:0x00:0x33
Address=0x004DAB1B:0x00:0x51
Address=0x004DAB1D:0x00:0xF4 //修改這裡為新的限制
Address=0x004DAB1E:0x00:0x01 //這裡是修改的第二個字節,完整的是 = 1F4
Address=0x004DAB21:0x00:0xE9
Address=0x004DAB22:0x00:0xF1
Address=0x004DAB23:0x00:0x45
Address=0x004DAB24:0x00:0xF8
Address=0x004DAB25:0x00:0xFF
#去掉信息欄
Address=0x0047077E:0x75:0x74
#去掉打開FMG網站
Address=0x3000AB24:0x6A:0x90
Address=0x3000AB25:0x05:0x90
Address=0x3000AB26:0x33:0x90
Address=0x3000AB27:0xC0:0x90
Address=0x3000AB28:0x50:0x90
Address=0x3000AB29:0x50:0x90
Address=0x3000AB2A:0x68:0x90
Address=0x3000AB2B:0x60:0x90
Address=0x3000AB2C:0x1D:0x90
Address=0x3000AB2D:0x0A:0x90
Address=0x3000AB2E:0x30:0x90
Address=0x3000AB2F:0x68:0x90
Address=0x3000AB30:0x54:0x90
Address=0x3000AB31:0x1D:0x90
Address=0x3000AB32:0x0A:0x90
Address=0x3000AB33:0x30:0x90
Address=0x3000AB34:0x50:0x90
Address=0x3000AB35:0xFF:0x90
Address=0x3000AB36:0x15:0x90
Address=0x3000AB37:0x20:0x90
Address=0x3000AB38:0xE2:0x90
Address=0x3000AB39:0x03:0x90
Address=0x3000AB3A:0x30:0x90
#法師守護修改
#Miss率 默認的是 13/10
Address=0x00458797:0x0D:0x0A
#敏捷/X 默認的是 1000/80
Address=0x0045877A:0xE8:0x50
Address=0x0045877B:0x03:0x00
#智力/X 默認的是 1800/200
Address=0x0045878E:0x08:0xc8
Address=0x0045878F:0x07:0x00
#持續時間 =時間1+智力/X
#時間1 默認的是33/60
Address=0x004587B5:0x21:0x3C
#智力/X 默認的是533/40
Address=0x004587AD:0x15:0x28
Address=0x004587AE:0x02:0x00
#變身戒指
Address=0x00458C9B:0x02:0xad //修改變身戒指
Address=0x00458CA4:0x07:0x07 //修改變身戒指
Address=0x00458CAD:0x0E:0x0E //修改變身戒指
Address=0x00458CB6:0x08:0x08 //修改變身戒指
Address=0x00458CBf:0x09:0x09 //修改變身戒指
Address=0x00458CC8:0x29:0x29 //修改變身戒指
#守衛說話 這裡只修改了前兩個字
Address=0x00509058:0xC6:0xC0
Address=0x00509059:0xE6:0xCB
Address=0x0050905A:0xBC:0xC2
Address=0x0050905B:0xA3:0xFE
#弓手召喚獸修改 第一行是怪物編號 第二行是需要智力 第三行是智力的第二個字節
替換前5種只能用代碼小於80的怪
#小哥布林
Address=0x00457E40:0x1A:0x1A
Address=0x0043AE33:0x1E:0x1E
#石巨人
Address=0x00457E71:0x20:0x20
Address=0x0043AE4F:0x3C:0x3C
#暗殺者
Address=0x00457EA2:0x15:0x15
Address=0x0043AE6B:0x5A:0x5A
#雪人王
Address=0x00457ED3:0x14:0x14
Address=0x0043AE87:0x82:0x82
#暗黑騎士
Address=0x00457F04:0x0A:0x0A
Address=0x0043AEA3:0xAA:0xAA
#守護巴裡獸
Address=0x00457F35:0x96:0x96
Address=0x0043AEBF:0xD2:0xD2
Address=0x0043AEC0:0x00:0x00
#黃金鬥士
Address=0x00457F66:0x97:0xc5
Address=0x0043AEDB:0x2C:0x98
Address=0x0043AEDC:0x01:0x3a
#物品掉落消失時間
Address=0x004454CC:0xB0:0xB0
Address=0x004454CD:0x00:0x00
#法師初始點數
Address=0x0045941B:0x1E:0x1E //初始智力
Address=0x0045941D:0x0F:0x0F //初始體力
Address=0x0045941F:0x12:0x12 //初始敏捷
Address=0x00459421:0x12:0x12 //初始力量
#劍士初始點數
Address=0x0045944B:0x0A:0x0A //初始智力
Address=0x0045944D:0x19:0x19 //初始體力
Address=0x0045944F:0x14:0x14 //初始敏捷
Address=0x00459451:0x1C:0x1C //初始力量
#弓手初始點數
Address=0x0045947B:0x0F:0x0F //初始智力
Address=0x0045947D:0x14:0x14 //初始體力
Address=0x0045947F:0x19:0x19 //初始敏捷
Address=0x00459481:0x16:0x16 //初始力量
#魔劍士初始點數
Address=0x004594AB:0x1A:0x1A //初始智力
Address=0x004594AD:0x1A:0x1A //初始體力
Address=0x004594AF:0x1A:0x1A //初始敏捷
Address=0x004594B1:0x1A:0x1A //初始力量
#聖導初始點數,可能修改無效,但在GS確實有這個彙編
Address=0x004594DB:0x0F:0x0F //初始智力
Address=0x004594DD:0x14:0x14 //初始體力
Address=0x004594DF:0x14:0x14 //初始敏捷
Address=0x004594E1:0x1A:0x1A //初始力量
#法師一點體力兩點血 原來就是一點體力兩點血改為803f是一點血
Address=0x00459404:0x00:0x00
Address=0x00459405:0x40:0x40
#組隊級別上限 默認的是130
Address=0x0041ECCD:0x82:0x82
Address=0x0041EED8:0x82:0x82
Address=0x0041EDB0:0x82:0x82
#火龍王襲擊
#怪物編號
Address=0x004340FE:0x2C:0x2C
Address=0x00409636:0x2C:0x2C
#掉物品 第一個是物品大類 第二個是物品序號
Address=0x0040979B:0x10:0x10
Address=0x0040979D:0x0E:0x0E
#掉物品 第一個是物品大類 第二個是物品序號
Address=0x00409735:0x0F:0x0F
Address=0x00409737:0x0C:0x0C
#掉錢堆數
Address=0x00409693:0x06:0x06
#Change The Blood Castle AngelDrop Reward 血堡過關獎勵
# first code ---> item serial
# second code ---> item type
Address=0x0049B1F9:0x0F:0x0F
Address=0x0049B1FB:0x0C:0x0C
#New Limit of EventItembag 這我不懂,有人能跟我說嗎
Address=0x00439C70:0x63:0x70
#New Limit of MonsterSetbase 刷怪上限修改
#With working 4200 monstersetbase limitation bypass
Address=0x0040D3EB:0x10:0x20
Address=0x0040D59C:0x10:0x20
#No Terrain NOP, less resources used 一樣不懂
Address=0x0048A322:0x90:0xE9
Address=0x0048A323:0x90:0x30
Address=0x0048A324:0x90:0x03
Address=0x0048A325:0x90:0x00
Address=0x0048A326:0x90:0x00
#Golden Mobs
Address=0x0043591E:0x4F:0x4F //Golden Dragon, 4F HEX->DEC = 79
Address=0x00435183:0x4E:0x4E //Golden Goblin, 4E HEX->DEC = 78
Address=0x00435415:0x35:0x35 //Golden Taikan, 35 HEX->DEC = 53
Address=0x00435D35:0x50:0x50 //Golden Lizard, 50 HEX->DEC = 80
Address=0x00436205:0x52:0x52 //Golden Tantallos, 52 HEX->DEC = 82
Address=0x00435615:0x36:0x36 //Soilder, 36 HEX->DEC = 54
Address=0x00436445:0x53:0x53 //Golden Wheel, 53 HEX->DEC = 83
Check Monster.txt :
4F = 79 1 "Golden Dragon"
4E = 78 1 "Golden Goblin"
35 = 53 1 "Golden Taikan"
50 = 80 1 "Golden Lizard"
52 = 82 1 "Golden Tant"
36 = 54 1 "Soldier"
53 = 83 1 "Golden Wheel"
Now you can change the order of the golden mobs and can make than all maps spawn just one golden type xD
# MaxLimit Fix
Address=0x0045F11D:0x7E:0xEB
#----- 2代翼合成率 -----
# starting sucess ---> 99%
#Address=0x0044a27a:0x5a:0x01
# maximum sucess ---> 100%
#Address=0x0044a286:0x5a:0x64
English:以下這些還沒研究是改啥
# The guard spoke here only to revise the first two characters
Address=0x00509058:0xC6:0xC0
Address=0x00509059:0xE6:0xCB
Address=0x0050905A:0xBC:0xC2
Address=0x0050905B:0xA3:0xFE
# The bowman summons the beast to revise the first line is the monster serial number second line is needs the
#intelligence third line is before the intelligence second byte replace 5 kinds only can use the code to be smaller
than #80 strange
# Little elder brother Breene
Address=0x00457E40:0x1A:0x1A
Address=0x0043AE33:0x1E:0x1E
# Stone giant
Address=0x00457E71:0x20:0x20
Address=0x0043AE4F:0x3C:0x3C
# Assassinating
Address=0x00457EA2:0x15:0x15
Address=0x0043AE6B:0x5A:0x5A
# Snowman king
Address=0x00457ED3:0x14:0x14
Address=0x0043AE87:0x82:0x82
# Dark black knight
Address=0x00457F04:0x0A:0x0A
Address=0x0043AEA3:0xAA:0xAA
# Protects the Bary beast
Address=0x00457F35:0x96:0x96
Address=0x0043AEBF:0xD2:0xD2
Address=0x0043AEC0:0x00:0x00
# Gold warrior
Address=0x00457F66:0x97:0x97
Address=0x0043AEDB:0x2C:0x2C
Address=0x0043AEDC:0x01:0x01
# Master physical strength two blood are originally physical strength two blood change 803f are a blood
Address=0x00459404:0x00:0x00
Address=0x00459405:0x40:0x40
# The master protects the revision
# Miss rate tacitly approves is 13
Address=0x00458797:0x0D:0x0D
# Agile/X tacitly approves is 1000
Address=0x0045877A:0xE8:0xE8
Address=0x0045877B:0x03:0x03
# Intelligence/X tacitly approves is 1800
Address=0x0045878E:0x08:0x08
Address=0x0045878F:0x07:0x07
# Duration = time 1+ intelligence/X
# The time 1 tacitly approves is 33
Address=0x004587B5:0x21:0x21
# Intelligence/X tacitly approves is 533
Address=0x004587AD:0x15:0x15
Address=0x004587AE:0x02:0x02
# Forms a team the rank upper limit to tacitly approve is 130
Address=0x0041ECCD:0x82:0x82
Address=0x0041EED8:0x82:0x82
Address=0x0041EDB0:0x82:0x82
# Fire Dragon King attack
# Monster serial number
Address=0x004340FE:0x2C:0x2C
Address=0x00409636:0x2C:0x2C
# Falls goods first is goods big kind of second is the goods serial number
Address=0x0040979B:0x10:0x10
Address=0x0040979D:0x0E:0x0E
# Falls goods first is goods big kind of second is the goods serial number
Address=0x00409735:0x0F:0x0F
Address=0x00409737:0x0C:0x0C
# Falls Qian Duishu
Address=0x00409693:0x06:0x06
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